# M64 Console Configuration: Display Settings (Advanced)

> Scanlines      Mode  Change which scanline pattern is used       2Phase  Bright Low       4Phase  Bright Mid Low Mid       6Phase  Bright Mid L

Source: https://support.modretro.com/en_us/m64-console-configuration-display-settings-advanced-B1HMJARNfg

Last updated: 2026-07-23T17:57:58.861Z

Scanlines:

*   **Mode:** Change which scanline pattern is used.
    *   **2-Phase:** Bright, Low
    *   **4-Phase:** Bright, Mid, Low, Mid.
    *   **6-Phase:** Bright, Mid, Low, Low, Mid, Bright.
*   **Offset:** Adjust the vertical displacement of the scanline effect.
*   **Width:** Adjust the vertical width of each scanline.
*   **Mid Gain:** Adjust how brightly “Mid” lines appear from bright to dark.
*   **Low Gain:** Adjust how brightly “Low” lines appear from bright to dark.

Aperture Grille:

*   **Mode:** Change how the grille effect interacts with brightness.
    *   **Static:** The effect does not vary with brightness.
    *   **Reactive (to luma):** The effect varies with brightness (luminence.)
*   **Phase:** Change the ordering of colors in the effect (R: Red, B: Blue, G: Green.)
*   **Grill Width:** Change the horizontal width of the effect.
*   **Bright Gain:** Change the effect strength for bright pixels.
*   **Dim Gain:** Change the effect strength for dim pixels.

Sharpener:

*   **Bloom Clamp:** Limit the total effect of bloom.
*   **Bloom Threshold:** Modify the minimum brightness required to trigger the bloom effect.
*   **Bloom Gain:** Change the strength of bloom effects.

Video:

*   **Scaler:** The pixel interpolation algorithm to use.
    *   **Integer:** Video is scaled by a whole-number factor.
    *   **Integer+:** Video is scaled using a nearest-neighbor filter.
    *   **Bilinear:** Video is scaled using a bilinear filter.
    *   **Lanczos-Integer:** Video is scaled using a Lanczos filter in the X axis and nearest-neighbor in the Y axis.
    *   **Lanczos-Bilinear:** Video is scaled using a Lanczos filer in the X axis and Bilinear in the Y axis.

The following settings affect the emulated Video Interface (VI) inside the M64 core. The VI is normally configured by the game, but the controls below can override this configuration and force settings on or off.

*   **Bilinear:** Turn off to disable bilinear filtering in the VI.
*   **Deblur:** Turn on to automatically turn off bilinear filtering for 320x240 games.
*   **Gamma Correction:** Turn off to disable gamma correction in the VI.
*   **Dithering:** Turn off to disable dithering in the VI.
*   **Force Dithering:** Turn on to force the use of dithering in the VI.
*   **Anti-Aliasing:** Turn off to disable anti-aliasing in the VI.
*   **Divot Filter:** Turn off to disable divot filtering in the VI.
*   **Noise Filter:** Turn off to disable noise filtering in the VI.
*   **7-Bit Color:** Turn on to use the N64 default of  7-bit color mode. Turn off to use 8-bit colors instead.
